As much as I want to create the whole tavern I am not sure if I can pull it off to a good standard in time, so I will focus on the interior scene and create scenery such as trees, rocks, terrain surrounding the back which is viewable. However if I have time I would like to extend the tavern itself.
Looking further into the terrain, I want to create the river that looks like is it flowing at the side and the bridge, I have been looking into the UDK terrain editor and vertex painting for this and should have something to show soon.
The interior of the tavern is almost completely blocked out, the only thing missing are the paper flags, my next step is to break it down into an asset list and also identifying exactly what I want on the outside.




